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Game Engines

Noah's post got me looking at game engines again, and the options are better than last time I looked. My view is colored by my position as a mac developer of course.

Torque Game Engine (3D) by Garage Games
Torque Game Builder (2D) by Garage Games
Unity (3D/2D)
PopCap Framework (PC only?)
PTK Game Engine

Would anyone be interested in coming over to our house some weekend and having a mini game jam to try out one or more of these engines? Maybe one a month? Get the 30 day demo, grab some free art, and see what you can really do... I think it would be fun.

Comments

angelbob
Feb. 9th, 2007 09:32 pm (UTC)
I like the "one day 8 to 8" thing, if you think we can actually get people to be there for most of that time. Of course, if it starts with only three or four of us, that'll still give us a good chance to start trying to suck art in appropriate file formats in to the engine, which is all people will be doing at the very beginning anyway...

So yeah, count me as a vote in favor of "one day, 8 to 8".
katharos
Feb. 9th, 2007 10:35 pm (UTC)
Okay. Housemates are leaning to Sunday at the moment. I doubt I'll get very many takers, housemates + you + 1-4 of my friends maybe. + Anton maybe. And yah, it probably won't get into full swing until 10am.
angelbob
Feb. 9th, 2007 10:44 pm (UTC)
Sounds good. I'll give the newly-available specifics to Anton and see if he's up for it.

Do you know what game engine you plan to start with?
katharos
Feb. 10th, 2007 03:41 am (UTC)
Seems like Torque would be a good place to start.
angelbob
Feb. 10th, 2007 05:56 pm (UTC)
Excellent. 2D or 3D?

(I'm good either way)